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Scalextric praises the feature that SSD cars are able to run on analogue tracks likewise.
What they forget to tell is that there are two hickups in this mode.
The chip, which is fitted in SSD cars between the pickups and the motor, recognizes an
analogue track by missing any pwm signals. So it turns in analogue mode and forwards the
voltage to the motor. The problem is, that the chips itself consumes something between
2 and 3 volts, what the motor lacks of course.
If you have a separate power supply for each lane, then you can compensate this circumstance
by granting the SSD cars two or three volts more than the analogue cars without a chip.
But even then it's still annoying not to forget to adjust all the voltages if the cars are put
on other lanes for next heat.
Even worse is the characteristic trait of the SSD chips to eliminate any braking effect of
the motor. What seems to be not so important at the first glance, turns out as a real
grinch when driving against a usual analogue car.
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